ZaZ
I heard those shaolin tactics have some impossible instructions. I wish I knew how to do that.
Metal said: Well done ZAZ, Blue 4.0 works incredibly on new patch. Only lost 2 games in ALL competitions did change wingers to IFs on attack which worked out.

Thanks for testing!

I have tried IW and IF instead of W and all have similar results. I also tried IWB on support duty and DLP defend instead of RPM and all are also very similar. That means small changes to roles don't have a huge impact, so feel free to adapt to your preference.
WesleySniper said: @ZaZ I highly respect your opinion. I happily use your tactics, training and hints etc. Thanks for all.

I want to ask you that how do you train your team during the international breaks? Secondly, what is your training intensity scheduling?


Thanks!

About international breaks, I usually do friendlies, give vacation to the team or make a mini pre-season, depending on the time and how my fatigue is.

About training intensity, I'm usually leaving it as default to avoid injuries, but double intensity like in your picture is fine if your squad is deep enough and your focus is on developing players. You also have the option to use double intensity individually, selecting only players that you want to develop (youth) and those that are not playing as regularly, but that might be too much micro-management to many people.
MisterCMS said: Any news, @ZaZ ?

Sorry, results weren't very good so I'm trying other things.
olliw said: A tweak of positive tikitaka tactics. All credit goes to the original creators. I changed the false nine to an advance forward and inverted forward to inverted wingers.
Got some decent results. Took Newcastle to 4th. 2nd in go scoring. Please test this tactic if possible. Thanks.


You need to create your own thread for the tactic to be tested. The structure of the post is fine, but it can't be inside someone else's thread.
I'm now revisiting Red to see how it can be improved to work in the new patch. Red is supposed to use wingers cutting inside instead of outside like Blue, so I'm setting it with IF-At and a single striker. The current version in test has a 4231 shape.
Wardie37 said: I've noticed particularly after the latest update a lot of 65% possession and 48 shots to their 1 coming away with losses and draws. Do you have any tips on how to avoid this or changes shouts during a match where this is happening? Or is it down to the good old getting FM'd randomness?

Like Sandro said, you can't do much about it. If you had the ball most of the time and shot 48 times, then the tactic can't be blamed, it definitely did it's job. You just got FM'ed.
Nikko said: But let's say you're Norwich and you lead by 2-3 goals vs Liverpool and in this case I really don't want use anything "light" and I'd rather to use something "rock solid" and "time wasting"

Can't have tactics for all situations. Waste time is good for that, but it will drop performance.
Nikko said: but there're scenarios when you lead like 2-3 goals and it's about 30 mins left and I think in such scenarios you really don't care about the general tactic performance because the solidity of the defense is more important at that moment

Yeah. I made a light tactic for when the match is won, but you can make it even lighter by reducing tempo, pressure, line of engagement and setting to waste time often. It's just that you can only train three tactics at once.

Tookajobs said:

Thanks for testing!
WesleySniper said: How can I waste time in big matches while I am leading? Can I use Solid Blue 4.0 with the frequent time wasting instruction?

You can, but waste time will decrease the performance of any tactic.
Mornon said: Here's my test result

Thanks, looks very similar.
ta2199 said: I did try to change W to IW (or IF) after the patch release. But for me, seem like W still better. Even though IW and IF movement did get improved. You can checkout the "Godball" tactic. It got 0.2 points increased

IF-Su is giving me good results. Better than W-Su for some teams, worse for others, but seems on a similar level overall.
avonseller said: Hey @ZaZ , was wondering if you plan on updating White for the new ME?

I'll revisit all those tactics later.
Grimsby FC said: @ZaZ  How did you manage to snap this kid up? Youth regen or youth regen scout/trials from elsewhere? Fantastic catch.

I'm pretty sure he was a free agent that some team dismissed. I always start my searches at scouting window, where you can see players in the club knowledge with some interest to join. Then you can apply filters like age, acceleration, pace or anything else until you have a reasonable number of players to invite to trial. Only after that I move to inviting players from youth teams for trial, because most of them refuse it because of my club's reputation.
Mornon said: I'm testing it right now, I'll let you know once I completed 3 tests for each version

Thanks! I'm now testing IF-Su instead, and the difference doesn't seem to be big. IW and IF really got some improvement in performance.
Vipergray said: At what minute do you suggest making substitutions? In addition, in which positions is it more beneficial to make substitutions?

I usually make two subs at half time and save one for around 70 minutes mark, in case of injuries. Most of the time I end up substituting wingers or some player that has a high match load.
Raizel said: I'm playing fmm version 13.1.1. There are different pc versions in this forum. Which one should I look at? Are they all the same?

If you auto-update, then you are using the latest version.
chanho said: If I change to a direct pass style, does the performance get worse?

I can't say it does because difference is marginal, but I believe it gets slightly worse.
Ellie said: When you said 4.0 would be the last version you make, does that include adjustments (ie 4.1) as well? Because I figured the new patch might change some small things

I just mean I won't make many changes to Blue anymore, that instead I'll focus in developing other tactics. I'll still check Blue with IW and IF just because that was the major change of the patch, but even then, I might call it another thing if it works well.

chanho said: BLUE-4.0 What happens if you change the tempo?

High tempo is one of the most important parts of Gegenpressing and counter attacking game in general. If you change tempo you lose intensity when you get the ball, reducing performance.

Instead of doing that, you can use Light Blue to rest players during match.

ADR88 said: Have you tested at all a mix of one being W-su and the other IW-su? Would be curious to know if those roles mixed together affect the overall tactic too much

No. I will eventually check for White, my asymmetric tactic, but it's not on the queue yet.
Grimsby FC said: Hi @ZaZ Great work with Concord. I'm just kicking off my journey to the top with Grimsby and i have some questions please.

1 - Big Games - Is there a key "technique/method' you employ to get results over the big teams you've faced through your climb? E.g the starting on cautious and then changing back to positive method from FM21.

2 - Facilities. I see you're investing a lot in facilities. Is there a priority order for this? E.g Focus on youth facilities and recruitment, so that you can hopefully start producing good regens OR, is the focus on improving training facilities to improve reach PAs faster.

3 - Recruitment Strategy - I understand getting free players on trial and then recruiting through that means. Is this your method? i.e waiting till the end of the season and jus trialing available players who are willing to come to Concord? ALSO, are you focusing on youth recruits (i.e younger players with better resale value) or are you simply recruiting the best available players you have on offer regardless of age?

Thanks in advance.


1. If you use a good tactic, like Blue 4.0, then you should be able to climb without much trouble until at least Sky Bet Championship. All you need is to have average players with good speed. Against strong teams, you can do the strategy to start with Solid Blue, then change to Blue at second half, but you can definitely climb to the top using just a single good tactic.

2. I invest in facilities because I like to leave the team in better condition than I got it, but to be honest, youth setup is only useful if you plan to play for several seasons after reaching state of the art (even then, it might be just better to steal wonderkids from other teams). Training facilities, on the other hand, are always useful and should be your primary focus.

3. I first filter players by age and some key attributes like pace and acceleration. Then I ask their agents for availability, and if they are interested in joining and not overly expensive, I invite them to a trial to reveal their attributes. In lower leagues, I start doing that on the scouting window for free players, then I look on the youth category of teams above me. Once their attributes are revealed, I either terminate their trials to invite other players over, or offer contract. At higher leagues, you can use scouts instead of doing trials.

To be completely honest, age doesn't matter much in lower leagues since you can completely renew the team after you are promoted, because you increase your stature and attract better players. The money you can get for selling players is also very limited, so it's not worth to worry about resale value. I often sell my players for zero or loan for 100% salaries just to get rid of deadwood and be able to bring new players.

By the way, Concord run is on hold because I'm testing some tactics, but I will come back soon!