Tried to organize better here with frequently asked questions. Next patch I want to move the DLP version here (even if not tested) just to keep everything in one place.
After 15 matches, Concord starts getting ahead of the competition. After five more victories in a row, we are now 7 points ahead of second place. As expected, any good tactic should have an easy time on the lower leagues, even with a squad of only eleven players.
About the short squad, I had a SS injuried for 3 matches and one of my defenders playing barely 20 minutes in one match for the same reason. I'm trying to rotate with some gray players, but it's always a risk since they are three MR, one ML one GK. Who needs DC or AM?
Highlights of the season are Lamar Reynolds, with 18 goals in 19 matches (counting cups), and Danny Green (best of recent matches), with 15 assists.
Some people started showing interested in Lamar Reynolds, with journalists asking if I was fine about losing him. With finances improving, I might hire a couple of subs by december or january, when players are running out of contract.
Also, I got my first defeat, being completely dominated at home. That is nice to happen so players stop going to the pitch in high heels. I then complimented their good form and training, to recover some morale and help them bounce back without entering a bad spell.
I know the discussion is dead, but I decided to check my run to see how many times I saved after 14 official matches. A total of 21 times. Don't ask me how it happened, I have no clue. They are all during pre-season, so I guess it happened when I was doing hundreds of trials (in groups of thirty players) to reveal their attributes.
Do you think an efficient 3-4-3 would be possible for this patch? Expand
Efficient, yes. Optimal, no. I think the best three defender version of any tactic will be around 0.2 or 0.3 behind the two defender version in the table. That's just a guess based on my results.
Last matches were a breeze. Four victories and one tie in the league, three victories against weak teams in the cup. Because of rewards, financial balance is finally positive. Important to see my defender scoring four times in two matches, from corners. In one of those matches, the two goals happened in less than one minute, just like a replay. That makes six goals from corners in ten matches (and another goal in the cup). My corner routine is set to near post. No wonder he is again the best player from last five matches.
By the way, I didn't say it earlier, but it's only possible to run a squad of eleven players because my team is semi-professional, so training is very light. With that, they get less injuries and recover way faster (but barely improve). My training schedule is shown below.
I would also like to talk about my squad view. It's basically divided in the following parts: - Selection info, including condition, sharpness, fatigue and injury risk, as well as games missed in a row (everyone is tired because I took the shot right after a match). - Morale, form, last match rating and training rating, to remind me to praise those with ratings over 8.0 in any of those ratings to increase morale. - Role training and additional focus, because I always forget to set those things when I hire new players. - Other important info like goals, assists, important attributes and salary.
I would advise anyone to have at least fatigue and games missed in a row visible at team selection, to help rotating the team better.
Let me know if there is extra info you would want me to show. Also, there won't be many big scores since I always change to Light Blue when winning by two goals (only 11 players in squad).
Pip said: @ZaZ Thanks for all the hard work you do... I have a couple of quick recruitment questions if you could help...
My shadow striker (Dele Alli) is struggling to make an impact, what attributes are key here?
Also for the wide midfielders do I go for a pure winger type (pace & dribbling but cant do much else) or a more rounded player (obvs still pretty quick)? Expand
Check the section "Important Attributes" in the first post, as well as "Role Ability".
Gonna play a journey from lowest division in England to Champions League. Results will be posted here after each five or so games. The team chosen was Concord, from Vanarama South. I chose that one because of the poor facilities, low odds in the league and cool colors (vanity reasons). Tactics used will be Blue and Light Blue (https://fm-arena.com/tactic/1889-zaz-blue-dm/).
For this season, I expect to be promoted in the first year, since the lower leagues are usually very easy. Media prediction was 17th. I hired three players for the first season: Zak Brown, Jordan Aina and Alfie Matthews. All deadwood was loaned out or sold to improve finances, leaving only eleven players in the squad (usually it's fine to use gray players in this kind of league).
After the first five matches, here are the stats, including finances, facilities, squad and player in best recent form. Got two ties after matches with little time to rest, but things should get back to victories now.
As always, one of my goals is to make sure my finances are positive before hiring anyone. I also plan to improve my facilities and becoming professional in the next couple of years. Let me know what you think!
DoubleR said: @ZaZ For the 1000x time, thank you for everything you do. How is your current view on this ME? Do you feel its 'breakable' ? Or is this probably the best we are going to get? Expand
Thanks! I think the current ME is a bit leaky in the defense. Unless you play PSG, Liverpool or another top team, it's extremely hard to end the season with less than 40 goals conceded. That leakiness makes any tactic more inconsistent, and consistency is all you need to make the game "breakable". I have lost count of the number of matches I dominated completely, then the opponent got a late equalizer with a powerful shot from just outside the area.
I still think we can improve a bit in this patch, but tactics will hardly get as dominant as in FM21. Just remember that 5.4 in this testing base is way more than 5.4 in FM21 table, because opponents are stronger.
Mornon said: I completed 3 runs on a testing database, which is more or less the one used on FMBase with two team, one CA165 and the other CA140. I used FMRTE editor to freeze all staff members and players.
Here's the result, 80 games each run Expand
Thank you for testing! That would make 314 points, which seems pretty good considering we can't reach the same win rate of last version. For reference, Blue and Phoenix scored less than that when tested in FM-Base last year.
Tejash said: count me in....how do I insert the training schedules you mentioned? Can you help Expand
Training, calendar, then you can set it to any week. After that, press copy button, then past to all other weeks manually. Sorry, FM training system sucks.
I suppose that would be better. Thanks!
Gratz!
Difference is barely 3%, so it's still within the error margin. That being said, RPM is ahead here.
About the short squad, I had a SS injuried for 3 matches and one of my defenders playing barely 20 minutes in one match for the same reason. I'm trying to rotate with some gray players, but it's always a risk since they are three MR, one ML one GK. Who needs DC or AM?
Highlights of the season are Lamar Reynolds, with 18 goals in 19 matches (counting cups), and Danny Green (best of recent matches), with 15 assists.
Some people started showing interested in Lamar Reynolds, with journalists asking if I was fine about losing him. With finances improving, I might hire a couple of subs by december or january, when players are running out of contract.
Also, I got my first defeat, being completely dominated at home. That is nice to happen so players stop going to the pitch in high heels. I then complimented their good form and training, to recover some morale and help them bounce back without entering a bad spell.
Yes.
Maybe, but now I'm taking a bit of time playing the game. That means I am testing way less often.
Do you think an efficient 3-4-3 would be possible for this patch?
Efficient, yes. Optimal, no. I think the best three defender version of any tactic will be around 0.2 or 0.3 behind the two defender version in the table. That's just a guess based on my results.
First post, "Training". There is no file to download, just open the pictures and create a new schedule, adjusting to your match days.
By the way, I didn't say it earlier, but it's only possible to run a squad of eleven players because my team is semi-professional, so training is very light. With that, they get less injuries and recover way faster (but barely improve). My training schedule is shown below.
I would also like to talk about my squad view. It's basically divided in the following parts:
- Selection info, including condition, sharpness, fatigue and injury risk, as well as games missed in a row (everyone is tired because I took the shot right after a match).
- Morale, form, last match rating and training rating, to remind me to praise those with ratings over 8.0 in any of those ratings to increase morale.
- Role training and additional focus, because I always forget to set those things when I hire new players.
- Other important info like goals, assists, important attributes and salary.
I would advise anyone to have at least fatigue and games missed in a row visible at team selection, to help rotating the team better.
Let me know your thoughts!
Thanks.
Let me know if there is extra info you would want me to show. Also, there won't be many big scores since I always change to Light Blue when winning by two goals (only 11 players in squad).
is this one works well with ME 22.3 ?
It does.
My shadow striker (Dele Alli) is struggling to make an impact, what attributes are key here?
Also for the wide midfielders do I go for a pure winger type (pace & dribbling but cant do much else) or a more rounded player (obvs still pretty quick)?
Check the section "Important Attributes" in the first post, as well as "Role Ability".
For this season, I expect to be promoted in the first year, since the lower leagues are usually very easy. Media prediction was 17th. I hired three players for the first season: Zak Brown, Jordan Aina and Alfie Matthews. All deadwood was loaned out or sold to improve finances, leaving only eleven players in the squad (usually it's fine to use gray players in this kind of league).
After the first five matches, here are the stats, including finances, facilities, squad and player in best recent form. Got two ties after matches with little time to rest, but things should get back to victories now.
As always, one of my goals is to make sure my finances are positive before hiring anyone. I also plan to improve my facilities and becoming professional in the next couple of years. Let me know what you think!
Thanks! I think the current ME is a bit leaky in the defense. Unless you play PSG, Liverpool or another top team, it's extremely hard to end the season with less than 40 goals conceded. That leakiness makes any tactic more inconsistent, and consistency is all you need to make the game "breakable". I have lost count of the number of matches I dominated completely, then the opponent got a late equalizer with a powerful shot from just outside the area.
I still think we can improve a bit in this patch, but tactics will hardly get as dominant as in FM21. Just remember that 5.4 in this testing base is way more than 5.4 in FM21 table, because opponents are stronger.
Mornon said: I completed 3 runs on a testing database, which is more or less the one used on FMBase with two team, one CA165 and the other CA140.
I used FMRTE editor to freeze all staff members and players.
Here's the result, 80 games each run
Thank you for testing! That would make 314 points, which seems pretty good considering we can't reach the same win rate of last version. For reference, Blue and Phoenix scored less than that when tested in FM-Base last year.
Training, calendar, then you can set it to any week. After that, press copy button, then past to all other weeks manually. Sorry, FM training system sucks.
just me said: Newcastle 2nd season
Thanks for testing! Hope you get some trophies there!
I have yet to find a variation that is solid in the back.
Gonna start a FM cult.